Female,
artist / set designer, born 1983
I am in a huge, linear modern office complex which appears
to spread for miles. It is situated inside some industrial
estate. Fires on tarmac. Car accidents and explosions
litter the surroundings. The border between the exterior
and interior is unclear. Shifting and missing walls. I am
running with a gun along a central corridor carpeted in
thick spongy carpet. Very small Identical MDF booths with
organised office furniture and strip lights run along the
corridor. I enter a booth and try and fit into a brown
cupboard. A ball of fire spreads down the corridor towards
me.
I exit the building. The gun is now gone and I run back
through the barren apocalyptic scene outside. Men who look
like flies ride on motorbikes, the number of them
increases. I am terrified.
I am in a built-up deserted town centre. The only sign of
life – black limousines which follow one another along a
winding disappearing street – driving at the speed of
funeral cars. The town is decaying, covered in a thick
white dust. Chinese takeaway signs and decorative lights
fizzle on and off.
I enter a deserted shop front and find myself in a very
large cylinder shaped building. Piles of ancient crumbling
bricks tower around me. The scene is bathed in white shafts
of light filtering down from gaps far above. A decadent
iron spiral staircase, broken and not reaching the floor,
rises above. I clamber up the piles of bricks and reach the
staircase. I climb further up very high to a hole in the
top of the building which is growing above me .I am covered
in dust; it is in my mouth and eyes and climb swiftly to
reach the light. As the top of the building opens up,
flowers cascade like a fountain out of the building. I
stand hidden amongst the flowers and view an idyllic
pastoral scene, in hyper-real colours which spreads down
before me – green hills, flower gardens and children
bathing in a muddy river.